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Today: 01.04.2026 - 09:29:58
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Assigning two CC parameters to one knob or mod wheel

AuthorMessage

'97 328i

fluder


Statistics:
Messages: 212
Registration: 09.14.2001

Hi. If somebody could help me please. I want to assign cc11 + cc1 to mod wheel at the same time. I want to define the parameter of both that cc11 must start after cc1 has already exceeded the value of 50 (0-127), i.e., 50:1 (cc1:cc11). Is there a way to do this? Thanks.


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'02 330ci (SOLD) '97 328i (SOLD) '07 Lexus ES350 '07 Chevy TrailBlazer '04 H2 Hummer http://uk.groups.yahoo.com/group/Jeddah_Cool_Racers/
Message # 1 25.10.23 - 19:09:21
RE: Assigning two CC parameters to one knob or mod wheel

Ryan328i

fluder


Statistics:
Messages: 4,498
Registration: 11.30.2002

Anyone please.



Message # 2 25.10.23 - 19:19:21
RE: Assigning two CC parameters to one knob or mod wheel

1flossedm3

fluder


Statistics:
Messages: 57
Registration: 03.11.2003

Ok I have figured it out. For anyone who is interested in it I will rephrase my query. I wanted to control multiple CC parameters with single controller, say mod wheel. E.g., with mod wheel I wanted to control CC1 and CC11 (dynamics and expression) at the same time. I also wanted to fix the values like CC11 should start when mod wheel value has reached 50 (could be any) while CC1 behaves normally, i.e., 0-127. These two are very important parameters in some Kontakt libraries, for instance Spitfire. So here is how to: In fx chain select two instances of JS: Midi CC Mapper. Settings on first Midi CC Mapper --> Controller source: Mod wheel, Controller target: Mod wheel. Pass through CC source: No. Settings on second Midi CC Mapper --> Controller source: Mod wheel, Controller target: Expression. Clamp low value: 50 (any), Pass through CC source: Yes. Note: You can load as many Midi CC Mappers you want but the Pass through CC source should always be Yes. Only for mod wheel to mod wheel No. After that, fire up an instance of Kontakt with any library which responds to these CC parameters, in my case Spitfire Albion II Strings low patch. Move the mod wheel slowly up. All CC parameters will be controlled by mod wheel (one controller) and start to effect when mod wheel passes through the individually given value! That's it. One advantage of this is you do not need to draw or play individual CC overdubs. At least CC1, CC11 and CC7 (volume) are interconnected with each other so you can set their starting and ending values. Also, vibrato (mostly for strings patches) can be assigned that when CC1 reaches 100, vibrato would come in effect. Hope this is helpful for newbies like me.



Message # 3 25.10.23 - 19:24:11
RE: Assigning two CC parameters to one knob or mod wheel

kiley_sean

fluder


Statistics:
Messages: 697
Registration: 02.25.2002

Well I'm new to Reaper so first I searched then asked, waited for long and meanwhile tried many solutions and finally figured out so posted here. Thanks anyway for the link.


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Kiley- '05 MR
Message # 4 25.10.23 - 19:29:56
RE: Assigning two CC parameters to one knob or mod wheel

CaliJeff

fluder


Statistics:
Messages: 141
Registration: 07.04.2002

Very random post, but I'm just very grateful that someone in 2016 posted a solution to their problem, which helped me implement something that I had been pulling my hair out over all morning. Thanks emid!


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Message # 5 25.10.23 - 19:38:13
RE: Assigning two CC parameters to one knob or mod wheel
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