Hi, Cheers for the responses, haven't been on here in a while so just noticed. @peter5992 "what was your setup? How did you mix to the different channels?" the set up was mainly Reaper obviously, did some sound design in P.D. to try and make swarming sound using 'Boids' flocking algorithm. Mixed a lot of concrete sounds with synth sounds (massive) in creating the sonic landscapes and used GRM tools, reapitch and alchemy to basically mash up sounds. Mixed in reaper, did a lot of panning using Rea-surround which is very adaptable to different speaker set-ups. Mixed in the studio on a bunch of Mackies, sub of which was cracking. @BenK-msx: yes Kilshaw is one of the lecturers at UWTSD now. He introduced us to all this electroacoustic and music concrete stuff. Some good concepts there, very useful, good infuence. At first its a bit weird like WTF, but then it starts to make a lot of sense, it really expands the way you think about sound. Audiomulch, GRM, Pure Data, Sound Grain and loads more are the kinda things we've been looking at. Are you still involved with audio since your time at rwcmd? Do you have any stuff online? @bluetinstar: cheers Fred, the masters did end well, I passed it well. Spending some time doing bits of freelance audio work now (though hard to come by at times) and searching hard to try to get some kind of permanent audio related position soon. I might chuck some more stuff up soon when some newer projects are done. Regards, Lloyd.